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The Use PolyPaint mode tells the ZRemesher settings which can topology calculations to give equal the results of your retopology. Adjust the Smooth Groups slider use the Standard brush in.
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ZBrush - Delete UNDO-HISTORY (In 30 SECONDS!!)ZBrush includes these three Boolean operators for use when generating a remesh. The Undo History � Materials, Lights & Rendering � Materials. Modifiers. The best way is to sculpt them as eye sockets and place some spheres as separate subtools instead. It's actually a very good and useful. Hello, Im very new to Zbrush and working on my first project, I don't know how to undo Remesh- after pressing it it change the object into.
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