Use multi tile uvs in zbrush

use multi tile uvs in zbrush

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Easy UDIMs - Substance Painter \u0026 3dsMax 2017 Multi tile Tutorial
In This Tutorial multiple UV Tiles are used on a single object. The new UVs are imported into ZBrush and displacement maps are generated. ZBrush can't display more than one texture at a time on a mesh but you can work with UV tiles. Usually you would use Tool>Polygroups>UV Groups. I was wondering if it's possible to edit the uvs to move them around and have more tiles. Or do I have to export them to another program and.
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If you have any questions, please contact us via email at [email protected]. You are responsible for making all arrangements necessary for you to have access to the website. I am a Max user not Maya so I am not sure what help I will be, but if you describe your problem then maybe anyone else listening might be able to contribute as well. THis allows me to isolate the 4 groups for painting and to export a seperate hi-res x texture map for each section.