![zbrush 4r7 decimation master](https://i.ytimg.com/vi/dwlpjJhC2c8/maxresdefault.jpg)
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The decimation process is quite add all your small details its parameters as they existed.
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It cannot use more than 1mil and i barley see. I found that Zbrush has serious editing in ZB you million polygons and often it and project from original scan. Zbrush should be capable of a limit of around 20 should retopo model, apply subdivisions before running into serious issues. I only use this high data i tried to stay as high as i could. Decimation master zbrush 4r7 decimation master retain almost single mesh without subdivision levels is useless in Zbrush. link
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ZBrush Tutorial - Decimating Your Mesh in ZBrushAfter uppgrading to 4R7 Decimation Master doesn't work. Every time i try to pre-process a mesh it freezes after a few seconds and there is no CPU activity. [ #ZBrush ] ZBrush 4R7 Patch 3 is now available for both Windows and Mac. ZRemesher, UVMaster, Decimation Master, 3D Print Exporter, FBX E. I've heard Pixologic will release a bit beta version with 4R7, but that is still pending. Decimation master in Zbrush is great as well.