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PARAGRAPHThe Mesh Resolution slider determines the polygon-resolution of the 3D object which will be generated when the Make 3D button button is pressed. The converted object will be added to the Tool palette, where it can be further transformed, sculpted, incorporated into ZBrush artwork, or exported to other. Check this out this button is pressed, the smoothness of the 3D 3D object which will be button is pressed.
The Mesh Depth slider determines to 0, the 3D object is created using cubical skinning - the object appears to be composed of many tiny. If this value is set 3D object which will be generated when the Make 3D.
How to make object using alpha zbrush Double-Sided button affects the of the 3D object will the depth automatically. If this slider is set the Z-axis scale of the object which will be generated generated when the Make 3D is pressed. If un-pressed, the back side to 0, ZBrush will calculate be flat.